Visual media are increasingly generated, manipulated, and transmitted by computers. When well designed, such displays capitalize on human facilities for processing visual information and thereby improve comprehension, memory, inference, and decision making. Yet the digital tools for transforming data into visualizations still require low-level interaction by skilled human designers. As a result, producing effective visualizations can take hours or days and consume considerable human effort. In this course we will study techniques and algorithms for creating effective visualizations based on principles and techniques from graphic design, visual art, perceptual psychology and cognitive science. The course is targeted both towards students interested in using visualization in their own work, as well as students interested in building better visualization tools and systems. The class will meet twice a week. In addition to participating in class discussions, students will have to complete several short programming and data analysis assignments as well as a final programming project. Students will be expected to write up the results of the project in the form of a conference paper submission.
There are no prerequisites for the class and the class is open to graduate students as well as advanced undergraduates.